K-12 Digital Game Production Microcredential
K-12 Digital Game Production Microcredential
This microcredential gives K-12 educators a deeper understanding of the research and resulting best practices regarding how, when, where, and why to implement game production in the classroom. Upon completion of this microcredential, teachers will be able to prepare for and implement game production in the classroom.
MICROCREDENTIAL ID: ETEC-TLG-0005
CREDENTIAL: K-12 Teaching and Learning with Games
CREDITS: 1.0 CEU (10 hours)
AUTHOR: Dr. Rick Ferdig
Registration
How to Earn This Microcredential
Participants must submit evidence of learning, implementing, and reflecting on teaching with digital games in the classroom. This includes a written overview of game production, an exploration of a game production tool, and a reflection on lessons learned in this microcredential.
Fees
Participants submitting this microcredential for review will be assessed an administrative fee of $50. Participants who successfully complete the microcredential will receive a certificate showing completion of 1.0 CEU.
Why Get This Microcredential?
This microcredential is part of the K-12 Teaching and Learning with Games Credential. Many of the microcredentials are focused on game consumption and play. This microcredential focuses on digital game production, including future implementation in a classroom.
Benefits of this Microcredential
Digital and analog gaming impact all aspects of society. Teachers and students often focus on either consumption or production of games in education. While consumption—or gameplay—is important, so is game production. Game production should include the teacher and the students producing games. The purpose of this microcredential is for educators to learn about game production, try out a game production piece of software (or website), and then reflect on future implementation.
Standards
Evidence Review
Candidates interested in earning this microcredential must submit three pieces of evidence: one piece related to learning, one related to implementing, and one related to reflecting.
When you are ready for your evidence review, submit your pieces of evidence for feedback from a qualified instructor.